You could go there with your friends and enjoy all kinds of games for a reasonable price, and that-s where Virtua Cop 2 came from. In a time where not everybody owned a home console, the places called Arcades were all the rage. Once you have beaten these, you then have one final boss battle that you need to do in order to beat the game. You can select what mission/level you want to do from a choice of three. You can also once again, disarm them instead of killing them for a really cool bonus. You once again, need to shoot bad guys to progress through the stages.
That is not a bad thing as I felt that Sega really nailed it with the first game.
The core gameplay of Virtua Cop 2 has not really undergone any changes.
The game still has that unmistakable mid to late 90s Sega 3D look about it though. The presentation has been given a shot in the arm, I am not 100 percent sure, but it does feel like Sega used a lot more polygons this time around as things do have a smoother look to them. Fleshed out may be going a tad far, but it does have a bit more cinematic flair to it this time around. It is your typical cop story and one that I feel is much more “fleshed” out here than it was in the first game. Once again, two cops stand in between a peaceful city and a city full of bad guys, running guns, taking hostages, and getting up to all kinds of no good.